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Capstone Project
For our capstone project for our final year, We are making a 2.5D puzzle-platforming adventure game featuring the lecturers we have met throughout the uni years. The game consists of several mini games the player has to complete to collect the parts of a broken power plant the main character has to fix. The game flows in a Metroidvania style, where the player first starts off in a village and travels to the city. The player has to come back after each quest item has been retrieved.
Trailer
Play the Game!
Renders



NPCs
![]() Render of the City with the in game shaders applied | ![]() Concept Art of the Main Character |
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