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Capstone Project
For our capstone project for our final year, We are making a 2.5D puzzle-platforming adventure game featuring the lecturers we have met throughout the uni years. The game consists of several mini games the player has to complete to collect the parts of a broken power plant the main character has to fix. The game flows in a Metroidvania style, where the player first starts off in a village and travels to the city. The player has to come back after each quest item has been retrieved.
Trailer
Play the Game!
Renders
NPCs
Render of the City with the in game shaders applied | Concept Art of the Main Character |
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